Filament Games Blog

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Speed Sketch! Plants

When developing custom learning games for clients, artists like myself are sometimes given the direction to make art that “looks like all the other Filament games.” While some of our past games share similar styles and visual characteristics, the truth is there is no one “Filament style” that is common across all our previous games…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Language Learning

Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…

Filament Games | Educational Game Developer

Community Outreach & Collaboration: Spring Edition

Here at Filament Games, we’re extremely proud of our Wisconsin roots – meaning we’re constantly looking for new ways to volunteer, engage with, and give back to our local community. But here’s the thing about engaging with your local community: it often requires that you get out of the office! So as the weather warms up…

Filament Games | Educational Game Developer

How AI Supports Teachers

Citing Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education, our blog recently highlighted a few ways in which artificial intelligence tools can greatly enhance collaborative learning. Today, we’re here to discuss another application of artificial intelligence in education: how AI supports teachers. According to a 2015 report from the Center for American…

Filament Games | Educational Game Developer

Video Game Side Effects

A 2015 report from the Entertainment Software Association states that more than 150 million Americans have been affected by video games, with 4 in 5 households receiving regular exposure. As this global epidemic continues to spread, one question remains at the forefront of everyone’s minds – what are the true side effects of repeated exposure…

Filament Games | Educational Game Developer

Exploring the Future of Digital Curriculum with Explorabl.es

Remember Arne Duncan? I do. He was the Education Secretary under the Obama administration, and in 2012 he (somewhat controversially) declared that “Over the next few years, textbooks should be obsolete.” From our 2018 vantage point, this statement seems a little silly. Textbooks are still relevant to today’s schools, but I can sympathize with the…

Filament Games | Educational Game Developer

How AI Enhances Collaborative Learning

Artificial intelligence is poised to radically change education, according to Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education. Though the report lists numerous ways in which recent advancements in educational AI programs are improving learning efficiency and outcomes, a section I found to be particularly thought-provoking highlights a few ways that artificial…

Filament Games | Educational Game Developer

Speed Sketch! Character Redesign Challenge

Art RPGs can create some weird critters. The below creature is called an ‘Esk,’ created by artist Witherlings over at DeviantArt. Their relatively new ARPG “Those Who Went Missing” has skyrocketed in popularity, garnering over 1,000 new members in a mere nine months. Esk are furry creatures with four legs, long flowing tails, and a distinct…

Filament Games | Educational Game Developer
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