Filament Games Blog

For all your game-based learning needs

Games for Change Webinar: VR for Learning

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR. Using our two latest VR projects Breaking Boundaries in Science and RoboEngineers as illustrations, Dan and Jennifer discuss the unique affordances…

Filament Games | Educational Game Developer

5 Easy Ways to Support Your Local Schools

As the holiday season hastily approaches and the spirit of giving fills the air, we wanted to highlight some simple ways you can play an active role in improving your local school community. No matter the size, location, or funding of your institution or district, it is likely they would joyfully welcome additional support from…

Filament Games | Educational Game Developer

Tangential Learning: What Can Commercial Video Games Teach Us?

There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players?…

Filament Games | Educational Game Developer
© 2024 Filament games. All rights reserved.