How to Make a Learning Game

Filament Games | Educational Game Developer

It Begins With An Idea Video games typically begin with design, either starting with a great idea or pursuing a creative solution to a tough problem. It is entirely possible to imagine games for which there is no demand, or to identify a space where there is a need but no good game can be …

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Get the Facts: Game-Based Learning Research from Filament Games

Filament Games | Educational Game Developer

At Filament Games, we’re committed to helping teachers, administrators, and educators all over the world harness the power of game-based learning. We have a tremendous passion for creating learning games, and we’re equally passionate about sharing the benefits of game-based learning. We put together a short list of GBL research to help you use games …

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Girl Scouts Activate Their Game Design Skills

Filament Games | Educational Game Developer

For the second year in a row, we were invited to participate in the Girl Scouts of Wisconsin Badgerland Activate! event. We love seeing young girls (and, sometimes, their brothers) get excited about STEM concepts. In an effort to get the Girl Scouts as excited about game design as we are, Game Designer, Abby Friesen, created a …

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Building a Case for Game-Based Learning for Companies

Filament Games | Educational Game Developer

The research is in. And it keeps coming in. The effectiveness of digital learning games as a learning modality in corporate organizations has been proven[1]. In addition, digital learning games score high on engagement and their ability to promote long term retention in learners of all ages[2]. The corporate training game market is set to …

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Getting the Most out of HTML5

Filament Games | Educational Game Developer

Quality matters. Your audience does not care about the technology you used to develop your game. The big questions for consumers are: how do I get it, will it run on my device, and is it as good as any other experience I could have on this device. The tough problem for HTML5 is meeting …

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Why Build Learning Games?

Filament Games | Educational Game Developer

If you could create any game, what would you make? Would it be a chaotic universe where anyone can be a superhero, an epic intergalactic adventure, or a medieval fantasy world with wizards and dragons? After several years in the games industry, my answer is creating learning games. Though it may not seem obvious at …

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The Balancing Act: Including Others in Your Designs

Filament Games | Educational Game Developer

Designers, we are not the only ones with ideas and solutions. There is a careful balance we must maintain between designing features by ourselves and gathering the developer’s ideas and feedback. A game is a bajillion times better when it’s the combination of everyone’s creativity. It’s the kind of thing that’s obvious in theory but …

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Quality Assurance and Learning Games

Filament Games | Educational Game Developer

One of the challenges the QA team at Filament faces is that our players are often children and our team is made up of adults. That isn’t a problem when testing a crash or a missing art asset, but it can be when we test the user experience. Here are three things I try to keep …

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Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
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