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Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), there are a multitude of career options and ways for you to get involved in the rapidly growing game development scene.

To help guide you on your journey to game dev enlightenment, we’ve asked core members of our team to share their advice for getting hired at a game studio. Want to stand out among all other applicants? Find out what our team has to say:

  • Tips for Game Designers…
    Do you dream of becoming Filament’s next game designer? Chief Creative Officer Dan Norton shares his step-by-step guide for turning your fantasy into reality.
  • Tips for Game Artists…
    Game Art Team Lead Natasha Soglin offers her advice for turning your ordinary application into a masterpiece.
  • Tips for Game Engineers…
    Want your programming job application to stand from the crowd? Read these pro tips on getting hired at a game studio from Game Engineering Team Lead Stephen Calender.

While designers, artists, and engineers undoubtedly play a critical role in the game development process, there are far more individuals working behind the scenes to create your favorite games – hear from members of our sound design, production, and QA teams:

We’re hopeful these articles prove useful in your quest to summon a job in the games industry. Ready to take your career to the next level? Consider joining the Filament Games team – there’s a lot to love about working with us! We’d love to have you join us in beautiful Madison, Wisconsin (or remotely!)…check out our current openings and apply today!

 

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