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Speed Sketch…in 3D!

Previously, our speed sketch series has highlighted our 2D art abilities across a variety of age groups, our community outreach initiatives, and even our office plants. But today – for the first time in Filament speed sketch history – we’re bringing you a 3D piece from our very talented 3D Environment Artist Meg Tyler! ✨

For an in-depth look at how Meg creates 3D assets and accessories for our upcoming game RoboCo, be sure to check out her dev blog post! But for today’s speed model – a remake of last month’s fall speed sketch from Game Artist Jill Alderete – simply sit back and enjoy:


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