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Demystifying UX

Filament Games | Educational Game Developer

Over the past decade, the term “UX” has become ubiquitous across many industries. I find myself uttering those two letters at an alarming rate on any given day. My inbox contains no shortage of emails from sources like Linkedin begging and pleading for applicants to fill a variety of UX positions. But what is UX …

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How to Get Hired at a Game Studio: UX Designer Edition

Filament Games | Educational Game Developer

The Role of a Visual Interaction Designer at Filament A number of months ago I received an email inquiry seeking advice on how to become a Visual Interaction Designer (otherwise referred to as a User Experience Designer, or UX for short) at Filament Games. This request came from Brandon Korth, who has since become a …

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Resource Roundup: How to Get Hired at a Game Studio

Filament Games | Educational Game Developer

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map), …

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Speed Sketch! Plants

Filament Games | Educational Game Developer

When developing custom learning games for clients, artists like myself are sometimes given the direction to make art that “looks like all the other Filament games.” While some of our past games share similar styles and visual characteristics, the truth is there is no one “Filament style” that is common across all our previous games …

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Speed Sketch! Character Redesign Challenge

Filament Games | Educational Game Developer

Art RPGs can create some weird critters. The below creature is called an ‘Esk,’ created by artist Witherlings over at DeviantArt. Their relatively new ARPG “Those Who Went Missing” has skyrocketed in popularity, garnering over 1,000 new members in a mere nine months. Esk are furry creatures with four legs, long flowing tails, and a distinct …

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How to Get Hired at a Game Studio: Art Edition

Filament Games | Educational Game Developer

As the Game Art Team Lead, one of my key responsibilities is hiring and onboarding new game artists when open positions become available. I am often the first person to review incoming job applications, tasked with sifting through portfolio after portfolio in order to determine which candidates are most qualified to move forward in the …

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Speed Sketch! Halloween 2.0

Filament Games | Educational Game Developer

Happy Halloween everyone! For this year’s Halloween Speed Sketch, Game Art Lead Natasha Soglin takes us on a hike through a colorful autumn forest scene. Natasha used both Photoshop and Clip Studio Paint for this sketch, so pay close attention to see if you can spot when she switches. It won’t be long until the …

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Speed Sketch! Character Concept – Hot Dog Hawk

Filament Games | Educational Game Developer

Character concepting is always a fun exercise – whether your character is serious, silly, or something in between, bringing a new character to life is a thought-provoking endeavor with lots of little details to consider. We wanted to unpack this process, so Game Art Team Lead Natasha Soglin crafted the speed sketch below, in which …

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Five Years of Game Art

Filament Games | Educational Game Developer

When I was hired here at Filament five years ago, I had a lot to learn. Back then, the first tool I learned was Flash. You remember Adobe Flash, right? In recent times it has put on a new logo and has been masquerading around as “Animate CC” but lo, it is the exact same …

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Highlights from a Decade of Learning Games

Filament Games | Educational Game Developer

What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time. A lot has changed about the world since then, and correspondingly, a lot has changed about how we design …

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Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: