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Speed Sketch: Unattended Smorgasbord

Felines. 😸 Pies. 🥧 And Natasha Soglin’s award-winning artistry. 🎨 Need we say more!? Feast your eyes on our annual fall speed sketch – a splendid holiday feast fit for a feline (or two!) With the holiday season just around the corner, Natasha was inspired to illustrate these frisky cats alongside a slew of seasonal…

Filament Games | Educational Game Developer

Immigration Nation Remastered: An Interview with Game Designer Colin Skinner

To celebrate the recent launch of iCivics’ newly-upgraded Immigration Nation, we sat down with Colin Skinner, Game Designer at Filament Games and lead designer on the project, for a behind-the-screens look at the process of remaking one of iCivics’ most celebrated games. Check out the full interview below! Tell us a little about yourself and…

Filament Games | Educational Game Developer

Resource Roundup: Game Design and Development Colleges in Wisconsin

To those paying attention, it’s no secret that Madison, Wisconsin is home to a growing cluster of video game development studios – a phenomenon that we see occurring throughout the greater state, too. With the number of local community gaming events like M+DEV Conference, Madison FemDev, and Indie Arcade increasing each year, there has never been a…

Filament Games | Educational Game Developer

Speed Sketch! Bucky Badger’s Four Legged Friends

What’s black, white, and red all over? While my intentionally misleading riddle may have led you to believe that I’m talking about a newspaper, I am in fact referencing a different beast entirely: Buckingham U. “Bucky” Badger, the official mascot of nearby University of Wisconsin – Madison. As you might recall, our studio recently participated in…

Filament Games | Educational Game Developer

Game Development 101: An Introduction to Wireframes

Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the…

Filament Games | Educational Game Developers

Bucky on Parade Recap: bucky.exe

A summerlong public art event hosted by the Madison Area Sports Commission, Bucky on Parade is a citywide exhibition of 85 life-sized Bucky Badger statues designed and created by talented local artists. On display from May 7 – September 12, 2018, you can find where all of the statues are located using this handy interactive map…including our…

Filament Games | Educational Game Developer

Demystifying UX

Over the past decade, the term “UX” has become ubiquitous across many industries. I find myself uttering those two letters at an alarming rate on any given day. My inbox contains no shortage of emails from sources like Linkedin begging and pleading for applicants to fill a variety of UX positions. But what is UX…

Filament Games | Educational Game Developer

Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer
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