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Why Students Hate Homework – And How Digital Games Can Help

We’ve previously discussed how modern institutional K-12 education commonly instills fear of failure among students. This phenomenon – largely driven by the rise of standards-based testing regimes – has conditioned learners to fear being wrong, rather than viewing mistakes as a necessary step in the process of learning something new. Homework assignments are a perfect…

Filament Games | Educational Game Developer

The Robots Are Coming

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – April 2019

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Learning for Computer Science Education

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…

Filament Games | Educational Game Developer
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