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Meet the Project-Based, Student-Focused, and Technology-Driven Classrooms of the Future

What’s the first thing that comes to mind when you envision the classrooms of the future? đź”® Of course, sci-fi depictions of robo-teachers like the one from The Jetsons above are endearing, but we’re not here today to talk about science fiction – rather, today’s blog is taking a closer look at a handpicked selection of…

Filament Games | Educational Game Developer

Oculus Quest for Learning: What Educators Need to Know

In November 2016, CEO Dan White published an article exploring how VR changes learning. Fast-forward two years, and it’s obvious that the technology has yet to reach its full potential in classroom and training settings. There have, however, been signs of promise – in the K12 sphere, Oculus recently announced the launch of Oculus Education…

Filament Games | Educational Game Developer

Top EdTech Takeaways from ISTE 2018

Dubbed “the epicenter of EdTech,” the annual ISTE conference is a celebration of the world’s most cutting-edge organizations, research, and innovations operating at the fascinating intersection of education and technology. Featuring more than 16,000 attendees, 1,000 sessions, and 600 expo exhibitors spread across 3 days, this year’s show was a massive success (no pun intended). With…

Filament Games | Educational Game Developer

How AI Supports Teachers

Citing Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education, our blog recently highlighted a few ways in which artificial intelligence tools can greatly enhance collaborative learning. Today, we’re here to discuss another application of artificial intelligence in education: how AI supports teachers. According to a 2015 report from the Center for American…

Filament Games | Educational Game Developer

Augmented Reality Learning Environments

Holy cow, have you guys checked out quadcopters?! We live in interesting times, where a convergence of technologies, spurred by mobile phone development has led to a ton of very powerful things getting embedded into very small devices. This includes a wide variety of different kinds of sensors, and ever improving video/transmitting capabilities. Stuff’s getting…

Filament Games | Educational Game Developer

Virtual Reality for Learning Games

We’ve talked before about virtual reality and the unique impact it could have on the education space. Now that the HTC Vive and Oculus Rift have both shipped, we asked some of the talented game developers here at the Filament Games studio for their perspectives on how VR might or might not be used in the classroom. Alexander…

Filament Games | Educational Game Developer
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