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Implementing and Evaluating Your District Game-based Learning Program

Last year we released the District Game-based Learning Implementation Guide to help administrators, Technology Directors, and Curriculum Specialists introduce game-based learning at a district-wide level. Since then, we’ve heard inspiring stories about how these game-based learning programs have engaged difficult to reach students, empowered educators, and inspired gaming clubs and projects! We thought it was…

Filament Games | Educational Game Developer

Success Story: EkStep

The global game-based learning marketplace is growing and we’re excited to support that growth through new partnerships. Our partnership with Bangalore-based company EkStep is helping to bring game-based learning to millions of students in India. In India, nearly 75% of fifth grade students cannot do division and 25% of children drop out of school before they…

Filament Games | Educational Game Developer

Success Story: McGraw-Hill Education

McGraw-Hill Education is one of the most successful and innovative educational publishers, and we’re honored to partner with them on Inspire Science. Earlier this year we worked with the team at McGraw-Hill to create a suite of four forward-facing science games designed to help teachers engage students and improve results in STEM education. Inspire Science represents…

Filament Games | Educational Game Developer

Digital Game-Based Learning Product Strategies for Publishers

There is no one-size fits all approach to adopting game-based learning and publishers have employed an array of strategies to incorporate games into their product roadmap. Each approach has pros and cons in terms of learning effectiveness, learner engagement, and return-on-investment, and there are lots of feature considerations that impact the final product. Below are…

Filament Games | Educational Game Developer

Prisoner of Echo Classroom Activity

Looking for ways to get your students excited about sound? The activity below is included in our free game-based learning curriculum and can be used in conjunction with sound and amplitude learning game Prisoner of Echo. Try out this fun classroom activity with your students and view more sound and amplitude curriculum activities here! Lab: Sound…

Filament Games | Educational Game Developer

Let’s Play! Transforming My Teaching to Match My Students

Miranda Salguero is a Dual Language Immersion Teacher at Sandburg Elementary, a 4k-5 elementary school in Madison, Wisconsin. The article below is a chapter from our eBook How to Teach with Games, featuring stories and resources from educators who are using games in the classroom. Miranda played an instrumental role in the creation of the eBook…

Filament Games | Educational Game Developer

District Game-based Learning Implementation Guide

One of the things we’ve heard from District Administrators after implementing 1:1 initiatives is that the challenging part has only just begun. Now that they have these beautiful new devices, administrators have to make sure they’re useful to students and teachers. Implementing a district-wide game-based learning program is a great way to make sure you’re…

Filament Games | Educational Game Developer
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