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Gamification vs. Game-Based Learning

Filament Games | Educational Game Developer

When we talk to people about the work we do, the topic of “gamification” comes up quite a bit. To some folks, it’s synonymous with game-based learning, and to others, it’s presented as the inverse. Brandon and I hashed out a decent working definition on the podcast, but we realized we don’t have a matching …

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Designing for the Spectrum of VR Devices

Filament Games | Educational Game Developers

VR! The kids are INTO IT! We’ve been so focused on VR over here at Filament Games I can’t be 100% certain I’m not typing this with goggles on right now. It’s been really exciting to cut our teeth on our first round of VR projects, and it’s led to a lot of interesting rumination …

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How VR Changes Learning

Filament Games | Educational Game Developers

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a …

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Incorporating VR into Your Business Strategy

Filament Games | Educational Game Developer

Virtual Reality (VR) is an exciting new technology with a lot of potential, and we’ve spoken to a number of folks who are already exploring ways to augment their businesses with VR. As a technology that provides new modes of interaction and information consumption, VR is highly attractive to corporate trainers, nonprofits with a message, …

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Virtual and Augmented Reality for Businesses

Filament Games | Educational Game Developer

I’ll admit it. I was a bit of a skeptic when it came to practical corporate uses for Virtual or Augmented Reality. As a marketer I’ve seen countless projects with significant potential fall flat because the focus of using cutting-edge technology isn’t on the purpose behind the project, but the technology itself. Even tech giants …

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FGP2-11: VR & Identity

Filament Games | Educational Game Developer

Welcome to episode 11. This week, Engineering Director Arthur Low joins us in the studio to discuss the relationship between Virtual Reality and identity. We also try to decide on a name for a “VR room” and find out if Brandon can make a comeback in Fact or Fabrication. Hot Topics in This Week’s Episode …

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Filament Games Podcast Season Two

Filament Games | Educational Game Developer

Welcome to season two of the Filament Games Podcast! We’re glad to have you back with us as we explore the world of game-based learning. This season we’re interviewing game-based learning pioneers, sitting down with teachers to learn how they’re using games in the classroom, and taking a step back in time with a new …

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Virtual Reality for Learning Games

Filament Games | Educational Game Developer

We’ve talked before about virtual reality and the unique impact it could have on the education space. Now that the HTC Vive and Oculus Rift have both shipped, we asked some of the talented game developers here at the Filament Games studio for their perspectives on how VR might or might not be used in the classroom. Alexander …

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Digital Museum Exhibit Strategies

Filament Games | Educational Game Developer

Museums all over the country are exploring new avenues to bring in visitors. Gone are the days of static exhibits with the occasional movie or music feature. Now, museums must work to provide visitors with ways to interact, engage, and even transform exhibits. New technology presents myriad ways to captivate audiences. If you’re venturing into …

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FGP 10: Virtual Reality

Filament Games | Educational Game Developer

Welcome to Episode 10! Welcome to episode 10! In this episode we discuss the ins and outs of virtual reality and explore how VR could impact the classroom. Have a question, comment, or idea you’d like us to discuss? Get in touch with us via Facebook or Twitter and we’ll try to work it into …

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