< Back to Blog srivathsan prakash November 10, 2020 // Filament Staff After moving from design to engineering in college, Srivathsan finally gets to do what he loves at Filament: pull his hair out fixing bugs. Besides game dev, he likes to write rap, get outdoors, travel, and spend time with his favorite people.
howtostaffinsights How to Show Up On Social Media for the People You Care About What’s your hustle? Seriously. What do you spend your time and energy doing? Is it your job? A cause you care about? An event you are planning? While I’ve got “Sales” in my job title, in this day and age, we are all effectively selling something. It’s OK. There is no shame in that. Whether…
edtechgamebasedlearninggamedesigngamedevk12staffinsights My Time at the iCivics ELL Convening I had the distinct pleasure of meeting with a special ELL convening hosted by iCivics in DC to talk about some new things coming down the pike for Do I Have a Right?. Currently in development is a Spanish-language translation of the game, as well as new accessibility features for the English edition to accommodate ELL…
artdesigngamedevstaffinsights Clip Studio Paint Review In a previous blog post The Game Artist’s Arsenal, I covered our game artists’ most-used programs: Paint Tool SAI, Adobe Photoshop, and Adobe Animate (Flash.) Listed were each of the softwares’ pros and cons, along with general prices to help inform prospective artists. The feedback was largely positive and I gave myself a small pat on…