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Brandon Pittser

Assistive Technology and Game-Based Learning

Filament Games | Educational Game Developer

Assistive technology is a vital, yet under-discussed segment of the educational technology landscape. From simple, straightforward alignments to Universal Design for Learning (UDL) to more complex and significant assistive hardware solutions, there are a host of ways that assistive technology can allow the disabled to participate in technology-driven pedagogies – and game-based learning is no …

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EdTech Predictions for 2019

Filament Games | Educational Game Developer

As we wrap yet another year of shipping industry-leading learning game titles, we thought it would be a good time to reflect and consider the coming year – after all, as I’ve said before, things change quickly in the technology industry, and educational technology is no exception. In 2018, we’ve seen our first major educational …

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Welcome to the New Filament Games Website!

Filament Games | Educational Game Developer

Welcome to the new www.filamentgames.com! If you just happen to be stopping by, you might have noticed that one or two things are different about the site. In actual fact, all of the things are different about the site. But not to worry – things aren’t only different; they’re better. We’ve overhauled the site entirely, …

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Inspiring Educators in Game-Based Learning

Filament Games | Educational Game Developer

As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention – but that’s just one half of the equation. In equal measure, we keep …

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Organizing Engaging Events for Young People

Filament Games | Educational Game Developer

I’ve recently had the privilege of participating in a number of game-based learning events for youth in the Madison area, namely through Spring Harbor Middle School and the Madison Urban League’s Spring Break Gaming and Coding Day at the Madison Central Public Library. Both events were aimed primarily at middle schoolers, with the library event inclusive …

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Exploring the Future of Digital Curriculum with Explorabl.es

Filament Games | Educational Game Developer

Remember Arne Duncan? I do. He was the Education Secretary under the Obama administration, and in 2012 he (somewhat controversially) declared that “Over the next few years, textbooks should be obsolete.” From our 2018 vantage point, this statement seems a little silly. Textbooks are still relevant to today’s schools, but I can sympathize with the …

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Learning from 2017’s Best Commercial Video Games

Filament Games | Educational Game Developer

PlayerUnknown’s Battlegrounds A Hunger Games-esque battle royale survival game, online shooter PlayerUnknown’s Battlegrounds tasks players with a single objective: stay alive until you’re the last player standing. Each match begins with 100 players dropping out of an airplane onto a giant landmass packed with towns, farmlands, mountains, and forests – immediately thereafter, players begin fending …

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Yoga For Teachers: An Interview with Breathe For Change

Filament Games | Educational Game Developer

[Note: This is an interview transcript, and has been edited for length and clarity.] Breathe For Change is a growing movement of educators focused on teaching and learning for peace, love, and social justice. Their vision is to allow all people to be educated and empowered as their whole and brilliant selves in their lives, relationships, …

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