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What’s New in Game-Based Learning – August 2019

Welcome to What’s New in Game-Based Learning – our monthly roundup of what’s 🔥hot🔥 in the world of game-based learning, serious games, and AR/VR for education! It’s time to sit back, cool off, and check out the most noteworthy news stories of August 2019: Can This Be the K-12 Edtech Marketplace That Finally Succeeds? (EdSurge)…

Filament Games | Educational Game Developer

Augmented Reality in 2019

It’s been a big year for us in virtual reality – with a Webby win and a new PC/VR hybrid title on the way (namely, RoboCo), our VR efforts continue to pay dividends. But what about VR’s weird cousin, augmented reality? It’s been a minute since we’ve checked in on AR, and when I started…

Filament Games | Educational Game Developer

The Robots Are Coming

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – March 2019

Welcome to this month’s iteration of What’s New in Game-Based Learning – your trusted destination for the latest news and updates on all things educational, serious, and AR/VR games for learning! Check out our hand-picked selection of news features, interviews, and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ University Students…

Filament Games | Educational Game Developer

How XR Training Can Help Save Your Business Money

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a new report from interactive entertainment market intelligence firm SuperData Research, businesses who embrace technologies like AR, MR, and VR for training are predicted to save an estimated $13.5 billion dollars…

Filament Games | Educational Game Developer
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