< Back to Blog edtechengineeringgamebasedlearninggamedevstaffinsights FGP 11: Game Engines February 23, 2016 // Kat Shanahan Share this: Share on Facebook (Opens in new window) Facebook Share on LinkedIn (Opens in new window) LinkedIn Share on X (Opens in new window) X Welcome to Episode 11! In FGP 11, Brandon and Dan weigh in on the changes to Hearthstone and explore Amazon’s new game engine, Lumberyard. We also discuss unity vs. HTML 5, Brandon puts down his pitchfork, and we learn some super boring tidbits about Dan. Hot Topics in This Week’s Episode Lumberyard Getting the Most out of HTML5 Hearthstone Changes Magic: The Gathering
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