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Speed Sketch! A Farewell to Natasha

Filament Games | Educational Game Developer

They say all good things must come to an end – and it seems Game Artist Natasha Soglin’s tenure at Filament is no exception to that rule. After 7 incredible years, 16 amazing speed sketches, and countless cherished memories, Natasha has transitioned out of her position at Filament and onto her next role at fellow…

UX vs. UI Design: What’s the Difference?

Filament Games | Educational Game Developer

Are you considering a career in UX or UI design, but are unsure of the difference between the two, or which one your interests would be best suited for? Maybe you have a product idea and are wondering if all this user-centered design mumbo-jumbo is really necessary. Or perhaps you’ve heard the terms UX and…

Speed Sketch: Mistletoe Mischief

Filament Games | Educational Game Developer

Season’s greetings, friends of Filament! ⛄ If you’ve been keeping up with us on our blog, you know that 2018 has been a huge year for our studio. From launching our all-new website to winning shiny new awards, hosting our first-ever Extra Life charity livestream and even meeting new furry friends, 2018 was a year we’ll never forget…

A Look at Publications International’s VR Explorations 2018

Filament Games | Educational Game Developer

Last year, we kicked off our partnership with Publications International in style by creating six VR experiences for their Virtual Reality Explorations book set – and they were an instant hit! ✨ One year – and a few other collaborations – later, VR Explorations is back with an all-new set of six books and accompanying VR apps: Food Science, How…

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