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FGP 8: Quality Assurance

Welcome back to the Filament Games Podcast! We hope you’ve enjoyed the show! This week on the podcast, we invite quality assurance professional, Peter Rambo, into the studio to discuss how QA impacts game design. We also learn what Dan purchased with his first paycheck, which games the team has been playing, and what game…

Filament Games | Educational Game Developer

Introducing The Filament Games Podcast!

Welcome to the Filament Games Podcast! Co-hosts Dan Norton and Brandon Pittser bring you trending game industry news, the inside scoop on Filament Games, and enough entertainment and sports talk to fill your week. We’ve released seven episodes for your listening enjoyment. New episodes are available weekly on our blog and downloadable through SoundCloud, iTunes, and…

Filament Games | Educational Game Developer

How to Make a Video Game for Learning: Costs and Considerations

Game creation is more complicated than portrayed in Game Dev Story. I’m going to explain just how complicated it can be, but I have a few caveats: I can’t walk through every possible game feature (there are many and we make new ones all the time). I can’t provide a standard menu of features either,…

Filament Games | Educational Game Developer

Building a Case for Game-Based Learning for Companies

The research is in. And it keeps coming in. The effectiveness of digital learning games as a learning modality in corporate organizations has been proven[1]. In addition, digital learning games score high on engagement and their ability to promote long term retention in learners of all ages[2]. The corporate training game market is set to…

Filament Games | Educational Game Developer

The Balancing Act: Including Others in Your Designs

Designers, we are not the only ones with ideas and solutions. There is a careful balance we must maintain between designing features by ourselves and gathering the developer’s ideas and feedback. A game is a bajillion times better when it’s the combination of everyone’s creativity. It’s the kind of thing that’s obvious in theory but…

Filament Games | Educational Game Developer
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