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GBL Luminary Guest Post: Designing Play Through Interactives, Toys and Games

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Lindsay Grace, Knight Chair…

Filament Games | Educational Game Developer

How Researchers Can Work With An Educational Video Game Studio

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

Filament Games | Educational Game Developer

We Want To Be Your Grant Partner

Game-based learning and nonprofits make for a dynamic duo – just like Mario and Princess Peach! Many nonprofits have a mission focused on meaningful education and action. Game-based learning is exceptionally suited to allow learners to actively learn through experimentation while deeply engaged in the outcomes of the experience. We can design games to not…

Filament Games | Educational Game Developer

Game-Based Learning for Homeschoolers: A How-To Guide

Our team spends a lot of time guiding teachers through the process of implementing high-quality learning games in their K12 classrooms – but we simply can’t forget about our homeschooling friends! Which is exactly why we created this article: a complete how-to guide for getting started with our award-winning library of Filament Learning games! Let’s jump…

Filament Games | Educational Game Developer
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