< Back to All Blog Posts

#staffinsights

Incorporating VR into Your Business Strategy

Virtual Reality (VR) is an exciting new technology with a lot of potential, and we’ve spoken to a number of folks who are already exploring ways to augment their businesses with VR. As a technology that provides new modes of interaction and information consumption, VR is highly attractive to corporate trainers, nonprofits with a message,…

Filament Games | Educational Game Developer

5 Reasons Why Game-based Learning Should Be Your Educator’s Next PD Day

Research shows that teachers play a critical role in successful game-based learning programs. There’s no better way to see if a game-based learning program is right for your district than hosting a GBL professional development day! Game-based learning professional development invites teachers to try out games in a safe and supported environment, learn about game-based pedagogy,…

Filament Games | Educational Game Developer

Future-Proofing Your Project

Technology is an ever-changing landscape. There are constant stories about the death of platforms, new ‘game-changing’ software or hardware, and wild successes or tragic failures for seemingly arbitrary reasons. Let’s explore how you can mitigate those risks and develop a project that has a lifespan measured in years. Selecting Technology One of the first decisions…

Filament Games | Educational Game Developer

Digital Game-Based Learning Product Strategies for Publishers

There is no one-size fits all approach to adopting game-based learning and publishers have employed an array of strategies to incorporate games into their product roadmap. Each approach has pros and cons in terms of learning effectiveness, learner engagement, and return-on-investment, and there are lots of feature considerations that impact the final product. Below are…

Filament Games | Educational Game Developer

FGP2-15: Season II Finale

In the season two finale we meet Dan’s alter ego, Kat Shanahan, recap our favorite moments from season two, and look ahead to the future of the Filament Games Podcast. We also finally reveal our thoughts on No Man’s Sky, listen in on Dan’s World of Warcraft Confessional, and experience the ultimate Fact or Fabrication…

Filament Games | Educational Game Developer

Taking Your Game From Version 1.0 to 2.0

I have written about the importance of considering cost during the early stages of project development, and provided a broad overview of what to expect during the production process. Now that you’ve officially launched the game, you may be considering taking your project to version 2.0. Before developing ideas on how to best position your project for…

Filament Games | Educational Game Developer

Virtual and Augmented Reality for Businesses

I’ll admit it. I was a bit of a skeptic when it came to practical corporate uses for Virtual or Augmented Reality. As a marketer I’ve seen countless projects with significant potential fall flat because the focus of using cutting-edge technology isn’t on the purpose behind the project, but the technology itself. Even tech giants…

Filament Games | Educational Game Developer
© 2024 Filament games. All rights reserved.