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Game-Based Learning for Homeschoolers: A How-To Guide

Our team spends a lot of time guiding teachers through the process of implementing high-quality learning games in their K12 classrooms – but we simply can’t forget about our homeschooling friends! Which is exactly why we created this article: a complete how-to guide for getting started with our award-winning library of Filament Learning games! Let’s jump…

Filament Games | Educational Game Developer

Immigration Nation Remastered: An Interview with Game Designer Colin Skinner

To celebrate the recent launch of iCivics’ newly-upgraded Immigration Nation, we sat down with Colin Skinner, Game Designer at Filament Games and lead designer on the project, for a behind-the-screens look at the process of remaking one of iCivics’ most celebrated games. Check out the full interview below! Tell us a little about yourself and…

Filament Games | Educational Game Developer

Planet Mechanic Classroom Study

At Filament Games, we don’t simply make learning games – rather, we strive to create memorable game-based learning experiences that result in lasting, real-world impact. Accordingly, we routinely work with real-world educators to conduct classroom studies in an effort to deepen our understanding of the subject matter efficacy of our games. One such study –…

Filament Games | Educational Game Developer

5 Great Games That Teach Computer Science

We’ve previously written about some of the many ways you can teach yourself to code for free – but are there game-based learning solutions for those who seek a more playful programming learning experience? Whether you’re future-focused parent wishing to expose your child to the basics of programming or a computer science teacher attempting to level…

Filament Games | Educational Game Developer

Exploring the Future of Digital Curriculum with Explorabl.es

Remember Arne Duncan? I do. He was the Education Secretary under the Obama administration, and in 2012 he (somewhat controversially) declared that “Over the next few years, textbooks should be obsolete.” From our 2018 vantage point, this statement seems a little silly. Textbooks are still relevant to today’s schools, but I can sympathize with the…

Filament Games | Educational Game Developer

Yoga For Teachers: An Interview with Breathe For Change

[Note: This is an interview transcript, and has been edited for length and clarity.] Breathe For Change is a growing movement of educators focused on teaching and learning for peace, love, and social justice. Their vision is to allow all people to be educated and empowered as their whole and brilliant selves in their lives, relationships,…

Filament Games | Educational Game Developer

Highlights from a Decade of Learning Games

What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time. A lot has changed about the world since then, and correspondingly, a lot has changed about how we design…

Filament Games | Educational Game Developer

Introducing unity3d-pixi

In education, technology moves more slowly than in the consumer world. Institutions must eke all of the value out of their existing hardware, and even when they do make new hardware purchases, the hardware is still not requisitioned with games in mind. This means that when we are charged with building software that is accessible…

Filament Games | Educational Game Developer
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