edtechgamebasedlearninggamedev UPDATE: Steam Game Festival Now Runs 6/16-22 The Steam Game Festival has been postponed by one week, and will now run Tuesday, June 16th through Monday, June 22nd!
edtechgamebasedlearningstaffinsights 5 Excellent Educational Games for the Nintendo Switch [Part 3!] Game-based learning…on the go!? Check out our all-new roundup of awesome educational games for the Nintendo Switch!
adultlearningedtechgamebasedlearninghealthcarehigheredtrainingvr What’s New in Game-Based Learning – June 2020 A new month has arrived, which can only mean one thing – it’s time for another roundup of game-based learning, serious games, and AR/VR in education news!
edtechgamebasedlearninggamedev RoboCo Joins the Steam Game Festival: Summer Edition! We’re SO HYPED to share this news – and we can’t wait for you all to experience RoboCo from the comfort (and safety!) of your own homes.
edtechgamebasedlearning 5 Active Video Games for Exercise Education Check out our roundup of fitness-focused video games available across nearly all platforms – consoles, mobile, VR and more!
adultlearningedtechgamebasedlearninghigheredk12researchresourcesstaffinsights The Future is Now: Games as Assessment (SXSW EDU Virtual Panel) SXSW EDU 2020 may have been cancelled, but our session must go on – our game-based assessments panel is now streaming on SXSW EDU On Demand!
adultlearningedtechgamebasedlearninghealthcarek12trainingvr What’s New in Game-Based Learning – May 2020 Fans of game-based learning, serious games, and AR/VR for education – check out our recap of the month’s hottest news and announcements!
edtechgamebasedlearningk12 How Game-Based Learning Fosters the “4 Cs” of 21st Century Learning Find out how educational video games can help foster the “4 Cs” of 21st century learning – critical thinking, communication, collaboration, and creativity.
edtechgamebasedlearninggamedevstaffinsights Webinar: Video Games and Interactive Learning Strategies for EDU Publishers Join our CCO Dan Norton and CTO Alex Stone for a free webinar all about video games and interactive learning strategies for EDU publishers!
edtechgamebasedlearningstaffinsights Video Games: A Tool for Socializing While Self-Isolating In these unprecedented times, video games are uniquely situated to help promote socialization, togetherness, and community among individuals across the globe.