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Inclusive Game Design: Key Starting Principles

As educational game developers, it’s our responsibility to ensure that the experiences we create are accessible and relatable to all students. Here at Filament, we believe that all learners should have access to meaningful educational opportunities, regardless of their identity, ability, or demographics. In order to support this goal, we consider a wide range of…

Filament Games | Educational Game Developer

Inspiring Game-Based Learning Talks from the GDC Vault

Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting…

Filament Games | Educational Game Developer

Any Platform. Any Age. Any Subject.

Since 2005, Filament Games has partnered with organizations all over the world to create more than 160+ best-in-class learning games and simulations. Our talented team of game designers, artists, engineers, and more work each day to solve complex problems and create high-quality, impact-focused digital experiences. Much has changed in the video games and education industries…

The Filament Games Mixtape (Vol. 1)!

It might be April Fool’s Day, but we’re not fooling around here: we just dropped a 🔥🔥 mixtape on SoundCloud, and it’s called the Filament Games Mixtape (Vol. 1)! Composed and arranged by Josh Bartels, the Filament Mixtape is packed with some of the hottest tracks in learning game history. Featuring timeless classics like the “Filament Overture,” “The…

Filament Games | Educational Game Developer
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