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GDC 2019 Recap: 3 Big Takeaways from This Year’s Show!

Each March, thousands of game developers from around the world convene in San Francisco, California in anticipation for the world’s largest professional game industry event: Game Developers Conference (GDC). A five-day event jam-packed with talks from world-class speakers, exciting new game and technology announcements, and ample networking opportunities, GDC is best described as a professional and…

Filament Games | Educational Game Developer

How Researchers Can Work With An Educational Video Game Studio

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

Filament Games | Educational Game Developer

Why You Should Use Unity to Build Your Next Learning Game

Any age, any platform, and any subject – when it comes to creating world-class games for learning and social impact, versatility is key. A vital component underlying this flexibility is our studio-wide adoption of Unity, a cross-platform game engine that we use to develop all of our learning games. In order to better understand the many justifications…

Filament Games | Educational Game Developer

We Want To Be Your Grant Partner

Game-based learning and nonprofits make for a dynamic duo – just like Mario and Princess Peach! Many nonprofits have a mission focused on meaningful education and action. Game-based learning is exceptionally suited to allow learners to actively learn through experimentation while deeply engaged in the outcomes of the experience. We can design games to not…

Filament Games | Educational Game Developer

Game Spotlight: Columbia University’s Beats Empire

Another month, another all-new learning game! This time, we’re shining a light on Beats Empire, a turn-based strategy game where players run a music studio and record label in a fictional city, reminiscent of New York. 🎤 Created in collaboration with Teachers College (Columbia University), UW–Madison, Georgia Tech, SRI, and Digital Promise as part of a…

Filament Games | Educational Game Developer

You Are Not Wasting My Time

The other day I received an inquiry from a museum who had a creative and out-of-the-box idea. It was a smaller museum that typically curated more modest exhibits, and they had recently come upon a unique opportunity to collaborate with a well-known museum in a major city. The planned collaboration would allow them to borrow…

Filament Games | Educational Game Developer

Discovery Phase: A Low-Risk Introduction to Learning Game Development

If you or your organization hopes to create a memorable learning experience with real-world impact, game-based learning may be the medium for you. No matter the subject area, platform, or type of player, there are tons of benefits to using custom learning games including: Creating an active and engaging learning experience. Building up a learner’s…

Filament Games | Educational Game Developer

Assistive Technology and Game-Based Learning

Assistive technology is a vital, yet under-discussed segment of the educational technology landscape. From simple, straightforward alignments to Universal Design for Learning (UDL) to more complex and significant assistive hardware solutions, there are a host of ways that assistive technology can allow the disabled to participate in technology-driven pedagogies – and game-based learning is no…

Filament Games | Educational Game Developer

UX vs. UI Design: What’s the Difference?

Are you considering a career in UX or UI design, but are unsure of the difference between the two, or which one your interests would be best suited for? Maybe you have a product idea and are wondering if all this user-centered design mumbo-jumbo is really necessary. Or perhaps you’ve heard the terms UX and…

Filament Games | Educational Game Developer
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